Horror Games
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2017 Retail Energy Management Report
Darkness limits information, and limited information naturally creates uncertainty. When players cannot clearly see their surroundings, they have to rely on sound, movement, and imagination. A flashlight can make this even more interesting because it provides only a small area of visibility. The player can see what is directly ahead but may remain unsure about what lies outside the beam. This simple design choice can turn an ordinary environment into a threatening one.